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AUTOCAD 2D & 3D

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About the Auto CAD 2D program: 

The course teaches students to create a basic 2D and 3D drawing using drawing and editing tools, organizes drawing objects on layers, add text and basic dimensions, and prepare to plot.

Who needs the Program:

This course is designed for Engineers, Architects, Interior Designers, Draftsmen etc.

Learning Outcome: 

The primary objective of this courseware is to teach students the basic commands necessary for professional 2D drawing, design, and drafting using AutoCAD.

Program Content:

  • Module 1: User Interface
  • Module 2: Creating Drawings
  • Module 3: Manipulating Objects
  • Module 4: Drawing Organization and Inquiry Commands
  • Module 5: Altering ObjectsModule
  • Module 6: Working with Layouts
  • Module 7: Annotations
  • Module 8: Dimensioning
  • Module 9: Hatching Objects
  • Module 10: Working with Reusable Content
  • Module 11: Creating Additional Drawing Objects
  • Module 12: Create Template Content
  • Module 13: Insert and Manage External References
  • Module 14: Isolate or Hide Displayed Objects
  • Module 15: Layouts and VisibilityModule 16: Printing and Plotting

About Auto CAD 3D program:

This course introduces the concepts and methods of 3D modeling using AutoCAD software. While wireframe, surface and solid modeling are covered, the emphasis is on creating and editing solid models.

Who needs the Program:

This course is designed for Engineers, Architects, Interior Designers, and Draftsmen etc.

Learning Outcome: 

Upon successful completion of this course, the student will be able to:

  • View 3D models from different viewpoints.
  • Work with multiple coordinate systems.
  • Create complex solids and surfaces.
  • Create 2D drawings from 3D models.
  • Adjust the visual style of 3D models.
  • Create simple and composite solids.
  • Modify solids.

Program Content:

  • Creating a 3D workspace(s)
  • User Coordinate Systems (UCS)
  • 3D editing & manipulation
  • Flattening 3D to 2D
  • Using visual styles
  • Photo-Real Rendering
  • Viewing in 3D – Isometric, Axonometric & Perspective
  • More complex Solids – extrude, loft, revolve, sweep etc.
  • Display Modes (Visual Styles, Transparency, Edge E‘ffects)
  • Creating Basic Solid Primitives
  • Creating solids by thickening
  • Using Viewports in 3D
  • Lighting and Materials
  • Cameras
  • Animations
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